Perhaps the most interesting inclusion, however, is the addition of ‘Throwback Stadium’, inspired by SARPBC. As you can see, the goal layout is completely different to how it is usually found in Rocket League, with a path running behind the goal and, crucially, no giant wall to help guide the ball into the net. The ball's weight will also be adjusted on this particular stage to recreate the play-style of Rocket League's older brother.

Rocket League game director Scott Rudi doesn't believe there's a full-on sequel to Rocket League Keys the game in the cards. Rudi, who joined Psyonix earlier in 2018, believes that the current model the developer is using with Rocket League is enough to sustain the game well into the future, without a need for something like Rocket League 2.